Oh yes, this one starts off with a pun. Figured I would do something different this time, since the last…
Today is a pretty great day, all things considered. Professionally, personally, and Star Frog related. It’s really the trifecta of…
It’s been a while. It really has, so let’s do what we do here and pull back the curtain just…
In this post we have updates (and art!) for Dungeon Quest: Adventure, and take a walk through sticky problem town with a Paper Zeppelin level coding issue. Much wow.
Yeah, there’s nothing particularly paralytic about the parallax effects I’ve been implementing in Paper Zeppelin. I just like alliteration when…
Dungeon Quest: Adventure is now available to play on Tabletopia!
This is normally where I say something pithy, confused, or occasionally random to get into the meat of the post.…
This post started off just as notes that I was taking for myself, and so I’ve presented those thoughts, slightly…
It’s been a busy couple of days here at the Star Frog HQ. The bulk of my development has been…
Welcome to part 2 of the Developer Notes for encounters in Dungeon Quest: Adventure. Last time we went into how…