Dammit, the knock the enemies down code finally works. I found that it wasn’t the falling function per se, it…
I’m working over the AI states, installing the final Fall Down code and getting the Combo system to work on…
I’ve read that a good design, like a bonsai tree has everything unnecessary cut out. So in the last 3…
I sat down and did The List today. Wrote out all of the things that need doing for the game…
Blocks work again. I spent last night making that happen. Getting hurt too. I found that when you hit an…
Yesterday I met and added a new member to the Star Frog Project. Let’s call him the Level Designer. All…
What’s that? No new post for over a week? If I keep this up I may lose my rap as…
I got most of the instructions for ThiefEd written out. I need to compress the Source again and post it…
Attacking is approaching something that could be considered to work. I figured out what I meant by the variables I…
The blocking is done, I think. I seems to work. A little bubble appears around the enemy of a certain…