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Author: Eric

Headlong Attack

May 12, 2009 Eric Leave a comment

Attacking is approaching something that could be considered to work. I figured out what I meant by the variables I…

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Posted in: Uncategorized

Lincoln Log

May 10, 2009 Eric Leave a comment

The blocking is done, I think. I seems to work. A little bubble appears around the enemy of a certain…

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Posted in: Uncategorized

A Death in the Family

May 9, 2009 Eric Leave a comment

I’ve heard terrible news from The ADA, his computer died. As is our custom, in death, computers get a name.…

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Posted in: Indie Production, Lamentations

Building Blocks

May 7, 2009 Eric Leave a comment

I’m ankle deep in fencing and making stuff work and discovered the following bugs: -The character would “stick” to walls…

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Posted in: Uncategorized

…and we’re back

May 6, 2009 Eric Leave a comment

I just got back from vacation. I spent a few days in Las Vegas for my anniversary. I’m going to…

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Moving Along

April 29, 2009 Eric Leave a comment

I’m doing AI code, and now the animations almost work. Instead of just running at The Thief they now use…

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So Defensive

April 28, 2009 Eric Leave a comment

Yesterday I finally got the backing up thing to work right. Peviously they would just stop for no reason and,…

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Quoted

April 24, 2009 Eric Leave a comment

E-gads, rockstar moment. I was quoted. As in, something that I wrote was used as a reference to prove a…

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Posted in: Indie Production

Moonwalker

April 23, 2009 Eric Leave a comment

The system works now, still without animations, but working nonetheless. I can see the numbers clicking along, and since I…

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Posted in: Uncategorized

It’s Alive (sort of)

April 22, 2009 Eric Leave a comment

The AI code works. The tables all dance correctly and It even tells me what is each cell. It’s good.…

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Posted in: Uncategorized

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