Today we’re going to go into the weeds and a bit of coding theory, since I am currently in the…
Sometimes a bit of game development is easy, and you sit there, slightly dumbfounded, because you expected that bit to…
Well I figured out why the content pipeline for Monogame is ass. So previously when I was in the process…
It’s like the F5 key is broken. I’ll back up. Here at Star Frog Games we do playtests. Lots of…
I’ve been spending a lot of time thinking about the concept of power, especially in terms of Dungeon Quest. I…
So much good stuff. Some of it has to do with the engine and Paper Zeppelin others have to do…
I figured that going with something as simple at Crazy Train would be too easy (unlike spelling today – I’ve…
Let’s get this out of the way right now – this post doesn’t really do anything and odds are won’t…
Lots of good work done yesterday. Insomnia will do that from time to time, keeping me up into the wee…
I will get around to making these more frequent. Although there is a lot of stuff to cover each time…