Oh yes, this one starts off with a pun. Figured I would do something different this time, since the last…
Today is a pretty great day, all things considered. Professionally, personally, and Star Frog related. It’s really the trifecta of…
It’s been a while. It really has, so let’s do what we do here and pull back the curtain just…
Eventually I will get back into the habit of writing these posts closer to the activities that actually generated the…
In this post we have updates (and art!) for Dungeon Quest: Adventure, and take a walk through sticky problem town with a Paper Zeppelin level coding issue. Much wow.
Things have been busy here at Star Frog HQ of late. Busy in a good way, and cracking progress is…
Yeah, there’s nothing particularly paralytic about the parallax effects I’ve been implementing in Paper Zeppelin. I just like alliteration when…
We’re almost back to Zero, which is a good thing in this context. Some months ago I set out to…
Come along and see the newest updates on Paper Zeppelin. The new enemy just ported in, and a long discussion about efficiency.
Been spending a bit of time thinking about the resolution of Paper Zeppelin. The main issue that I’ve been thinking…