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Category: Dungeon Quest

Proof of Life

July 11, 2021 Eric Leave a comment

Oh yes, this one starts off with a pun. Figured I would do something different this time, since the last…

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Posted in: Dungeon Quest, Game Design

The First Draft

January 20, 2021 Eric Leave a comment

Today is a pretty great day, all things considered. Professionally, personally, and Star Frog related. It’s really the trifecta of…

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Posted in: Dungeon Quest

Quest Received

December 6, 2020 Eric Leave a comment

It’s been a while. It really has, so let’s do what we do here and pull back the curtain just…

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Posted in: Dungeon Quest, Indie Production

The Pretty-fication Protocol

September 4, 2020 Eric Leave a comment

In this post we have updates (and art!) for Dungeon Quest: Adventure, and take a walk through sticky problem town with a Paper Zeppelin level coding issue. Much wow.

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Posted in: Dungeon Quest, Engine Workings, Paper Zeppelin

Parallax Paralysis

July 29, 2020 Eric Leave a comment

Yeah, there’s nothing particularly paralytic about the parallax effects I’ve been implementing in Paper Zeppelin. I just like alliteration when…

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Posted in: Dungeon Quest, Engine Workings, Paper Zeppelin

Dungeon Quest: Adventure is GO!

June 25, 2020 Eric Leave a comment

Dungeon Quest: Adventure is now available to play on Tabletopia!

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Posted in: Dungeon Quest, News

Big Drop

June 12, 2020 Eric Leave a comment

This is normally where I say something pithy, confused, or occasionally random to get into the meat of the post.…

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Posted in: Dungeon Quest, Paper Zeppelin

Fun With Maths

May 18, 2020 Eric Leave a comment

This post started off just as notes that I was taking for myself, and so I’ve presented those thoughts, slightly…

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Posted in: Dungeon Quest, Game Design

Just A Little Board

May 11, 2020 Eric Leave a comment

It’s been a busy couple of days here at the Star Frog HQ. The bulk of my development has been…

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Posted in: Dungeon Quest, News

Dungeon Quest – Encounters Part 2

May 5, 2020 Eric Leave a comment

Welcome to part 2 of the Developer Notes for encounters in Dungeon Quest: Adventure. Last time we went into how…

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Posted in: Dungeon Quest, Game Design

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