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Category: Dungeon Quest

Dungeon Quest – Encounters

April 27, 2020 Eric Leave a comment

Hi all, so last time I mentioned that the next post would be another Designer Commentary, and here we are.…

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Posted in: Dungeon Quest, Game Design

Lock Down

March 26, 2020 Eric Leave a comment

It’s like the F5 key is broken. I’ll back up. Here at Star Frog Games we do playtests. Lots of…

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Posted in: Coding, Dungeon Quest, Engine Workings, Game Design, Paper Zeppelin

Lightning Strike(s)

March 6, 2020 Eric Leave a comment

The issue was never the Hypnotic Specter, it was the Dark Ritual. In early Magic, there was a card called…

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Posted in: Dungeon Quest, Game Design

Now You’re Playing with Power

Eric Leave a comment

I’ve been spending a lot of time thinking about the concept of power, especially in terms of Dungeon Quest. I…

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Posted in: Coding, Dungeon Quest, Game Design, Paper Zeppelin

Dungeon Quest – On Theme

February 27, 2020 Eric Leave a comment

Dungeon Quest is a placeholder name, which is going to make for some odd Google searches one day due to…

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Posted in: Dungeon Quest, Game Design

Legacy

February 20, 2020 Eric Leave a comment

We have so much to talk about today. Let’s start with some Dungeon Quest musings, specifically the concept of a…

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Posted in: Dungeon Quest, Game Design, Paper Zeppelin

Dungeon Quest – Colors

February 10, 2020 Eric Leave a comment

Something that I thought a lot about while designing Dungeon Quest was the colors. By “color” I don’t mean in…

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Posted in: Dungeon Quest, Game Design

Dungeon Quest – Drafting Part 2

January 31, 2020 Eric Leave a comment

Picking up where we left off, there are 2 things I want to talk about. First, four posts in 2…

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Posted in: Dungeon Quest, Game Design

Dungeon Quest – Drafting Part 1

January 23, 2020 Eric Leave a comment

Alright then, so last time I mentioned that instead of the normal development chat that I usually talk about while the development is happening, instead I would write a series of designer notes to bring you up all up to speed on the most basic foundation of what DQ is – deck drafting.

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Posted in: Dungeon Quest, Game Design

Introducing…Dungeon Quest

January 19, 2020 Eric Leave a comment

I am pleased to present to you the newest game from Star Frog Games – Dungeon Quest! It’s (current) tagline is “The Cooperative Deck Drafting Dungeon Crawling Card Game,” which is a pretty thorough description of what the new game is.

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Posted in: Dungeon Quest, News

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