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Category: The Thief’s Tale

IGDA

June 26, 2010 Eric Leave a comment

So I’m walking out to my car wearing the nicest casual shirt that I own while also rocking the hipster…

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Posted in: Indie Production, The Thief's Tale

Dead Letter Society

March 30, 2010 Eric Leave a comment

Nope. The title doesn’t make any sense today, and it probably never will. I’m pretty sure that nothing I’m about…

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Posted in: Engine Workings, Paper Zeppelin, The Thief's Tale

Mix Master

March 24, 2010 Eric Leave a comment

If I could hate things to death I think I would, probably way too frequently. Could my evil eye increase…

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Posted in: Engine Workings, The Thief's Tale

DJ Zero

March 23, 2010 Eric Leave a comment

Well I wasted an hour yesterday. I had but a simple goal, to install a crossfader into the sound code…

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Posted in: Engine Workings, The Thief's Tale

P’s and Cues

March 22, 2010 Eric Leave a comment

The Cliffs Level, I know that you’re sick of hearing about the Cliff Level. Well, that statement is assuming that…

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Posted in: Engine Workings, The Thief's Tale

Collision Imminent

March 9, 2010 Eric Leave a comment

I’ve found the fourth piece. Yes I did. This “fouth piece” is the final bit needed for a game to…

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Posted in: Coding, The Thief's Tale

Adatir of Gondor

March 1, 2010 Eric Leave a comment

Ah, much to talk about. Let’s start with the stuff from the last post. The design document for Paper Zeppelin…

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Posted in: Game Design, Paper Zeppelin, The Thief's Tale

Sounding Off

February 19, 2010 Eric Leave a comment

After throwing several kinds of rage at my sound code, I’ve finally gotten it back to something bordering on working.…

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Posted in: Engine Workings, The Thief's Tale

(Sic) Sound Bored

February 17, 2010 Eric Leave a comment

Yesterday I was greeted in my email box with gifts, fabulous gifts! Our intrepid Composer has clearly been hard at…

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Posted in: The Thief's Tale

The Once and Future Something or Other

January 26, 2010 Eric Leave a comment

Controller input is done. All done. From the front menu to the combat controls, the buttons and the sticks just…

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Posted in: Engine Workings, Indie Production, The Thief's Tale

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