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Category: The Thief’s Tale

10-10

July 28, 2008 Eric Leave a comment

Such a wanker. Totally slacked off and was playing the original Prince of Persia. Good news is that since I…

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Posted in: The Thief's Tale

The Game

July 23, 2008 Eric Leave a comment

Okay, so it occurred to me that the Game that I keep mentioning has no context, so here goes. The…

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Posted in: Game Design, Indie Production, The Thief's Tale

ThiefEd

July 22, 2008 Eric Leave a comment

So, yeah. Since I haven’t posted all of the archive yet, the Level Editor that I’m currently building is called…

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Posted in: Engine Workings, Game Design, The Thief's Tale

Pictures

July 19, 2008 Eric Leave a comment

Okay, it looks like I can insert a picture. So, there—–> It’s a picture right? ‘Sides my pet name is…

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Posted in: Engine Workings, The Thief's Tale

9-27-07

July 18, 2008 Eric Leave a comment

Dumb, really dumb. That’s what the computer is. I tried to implement the new physics system, and then the program…

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Posted in: Engine Workings, The Thief's Tale

9-23-07

Eric Leave a comment

Two different projects sucks, especially when they are connected. On the one hand I want to build the level editor…

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Posted in: Engine Workings, The Thief's Tale

9-19-7 #2

Eric Leave a comment

A Second update? Yes, well I got bored and started playing around with a test for the Mouse system thinking…

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Posted in: Engine Workings, The Thief's Tale

9-19-07

Eric Leave a comment

More research today. Along with some new gameplay additions that are now in the to-do list. First, the gameplay. I…

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Posted in: Engine Workings, The Thief's Tale

9-13-07 – No Update

Eric Leave a comment

Today was all about research. I learned a couple of tricky things. The first is that Blitz is capable of…

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Posted in: Coding, The Thief's Tale

9-6-07 -3437 Rows

Eric Leave a comment

Today I plan to install the Push system into the Combat. The first to get it, and the plan for…

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Posted in: The Thief's Tale

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