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Author: Eric

I Can See (Through) You

January 28, 2009 Eric Leave a comment

Blitz Plus doesn’t support alpha channels or .PNG transparency. That’s going to be a problem. I’ve discovered a solution –…

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Posted in: Uncategorized

Silver Plated Engine

Eric Leave a comment

Nope, the computer is still down. But I have figured out a new engine component that will make the game…

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Posted in: Uncategorized

Escape Hatch

January 27, 2009 Eric Leave a comment

When I do get a game job the title will be Escape Velocity, but now I have a plan. It’s…

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Claustrophobia

January 26, 2009 Eric Leave a comment

Trapped like a rat in a maze without doors. Trapped like a doomed cosmonaut on a space station leaking air.…

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Posted in: Lamentations

Technical Difficulties

Eric 1 Comment

Funny story. My laptop was bought for a dollar. A single, George Washington embellished American dollar. It came from a…

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Posted in: Indie Production

Next Time, Maybe Next Time

January 21, 2009 Eric Leave a comment

Independent Games Festival announced the Student Finalists. The Thief’s Tale in not among them. After the initial crush of disappointment…

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Posted in: Indie Production, The Thief's Tale

IGF

January 20, 2009 Eric Leave a comment

Eeep. Student Finalists announced tomorrow morning. 1-21 will either be a day or great joy or terrible sadness. I feel…

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Posted in: Uncategorized

Protomen – GO!

Eric 2 Comments

Yep, I broke it. The music’s gone again and my prototype that I set up doesn’t work. I think I’ve…

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Posted in: Uncategorized

I Can Do Science Me / Deadline v2.0

January 19, 2009 Eric Leave a comment

Lots of good stuff going on recently. I’ll start with the newest. – My Post Mortem is scheduled to be…

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Posted in: Uncategorized

The Dark Side

January 16, 2009 Eric Leave a comment

Holy crap. I’ve made some staggering discoveries. First, The Behemoth game studio has as many people as Star Frog Games.…

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Posted in: Indie Production

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