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Author: Eric

Collision Course

March 8, 2011 Eric Leave a comment

I got collision to work in Paper Zeppelin yesterday, and now when you crash your little dude into the ground…

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Posted in: Engine Workings, Paper Zeppelin

PZ Like Sunday Morning

March 7, 2011 Eric Leave a comment

The Big List is together for Paper Zeppelin, and at first blush it seems like a lot. I’ve made the…

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Posted in: Coding, Engine Workings, Paper Zeppelin

Back in the Saddle

March 4, 2011 Eric Leave a comment

Damn it feels good to be back and working again. I had almost forgotten after so long how downright awesome…

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Posted in: Lamentations, Paper Zeppelin

The Wastes

March 2, 2011 Eric Leave a comment

Today is a funny kind of day. A sad kind of day really, but more because it’s less funny in…

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Posted in: Lamentations

The Lost Weekend

March 1, 2011 Eric Leave a comment

It’s been a while since I typed anything onto these pages. I spent a part of yesterday re-reading chunks of…

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Posted in: Lamentations

Quest Line

November 5, 2010 Eric Leave a comment

I’m finding myself in a somewhat positive situation now. Well, it has the possibility to be positive, in spite of…

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Posted in: Game Design, Indie Production

Much Ado About Nothing

October 11, 2010 Eric Leave a comment

My dreams have become more vivid as of late. I wonder if it has anything to do with my creative…

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Posted in: Indie Production, News

Quisnam Partum Intentio?

August 18, 2010 Eric Leave a comment

Let’s get this right out of the way, and then I’ll get into my post (It seems that my absence…

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Posted in: Game Design

IGDA

June 26, 2010 Eric Leave a comment

So I’m walking out to my car wearing the nicest casual shirt that I own while also rocking the hipster…

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Posted in: Indie Production, The Thief's Tale

Defiance

May 18, 2010 Eric Leave a comment

Yep. It’s been a month. Well, longer than that actually. A month and a couple of extra days since the…

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Posted in: Lamentations

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